Our goal is to get players better acquainted with the history of Russian Imperial Air Force and specifically with its outstanding bomber called the ILYA Muromets. We also would like to tell the history of military aviation usage by the Russian army on the southwest front of WWI.
July 28, 2014 is the one hundred year anniversary of the beginning of WWI. Despite all the ugly cruelties of war, it gave a push to scientific progress which affected humanity in so many ways: aspirin in pills, traffic lights, dishwashing machines, windshield wipers and many more. All of these inventions belong to the WWI era. The ILYA Muromets is a remarkable representative of that epoch of great achievements. It was the world's first commercial airliner and then became the world's first strategic bomber. It was designed by legendary Russian engineer Igor Sikorsky who would give the world many other flying machines throughout the 20th century including helicopters.
The game will feature the Russian army advance that lasted from May until November 1916 which history remembers as the most remarkable and influential operation on the Eastern European front during the war. This is when the so called "Brusilov breakthrough" which changed the course of events from June 4, 1916 forward.
Our research showed us that the Ternopol-Chernovtsy-Stanislav region seems to be the best choice of setting for our game. Also, this is where the ILya Muromets served and saw action.
We used period maps dated at the beginning of the 20th century (190?) to build the terrain and it is the main source of the topography you see in the game.
We used modern game technologies to build this map. The recreated space occupies about 22,500 square kilometers at 1 pixel per 50 meters.
This map shows every lake and every river wider than 10 meters, all hills and forests that were mentioned on the old maps. Settlements are interconnected with automobile tracks and railroads – all modeled accordingly the early 1920's data.
The special Free2Play version «Rise of Flight United Edition» includes the following:
You can purchase ILYA Muromets, its historical campaign and add new aircraft to this version through the special ROF Store.
Four engine wooden biplane (upper and lower wings) ILYA Muromets was the first heavy bomber in the history of military aviation. It set a new flight altitude record of 2 km in 1914. The plane also matched its name and set a new record in carrying capacity. Created by Russian engineers led by the famous Igor Sikorsky the plane was constructed in 1913 and it lifted 16 passengers and a dog with an overall weight of more than 1000 kg into the air shortly thereafter. As a result, the Muromets became the first commercial passenger plane. For the first time in aviation history, it had an insulated passenger saloon with a bedroom, a lounge and a toilet. The aircraft had heating and electrical lighting. Passengers also had access to the lower wings.
The campaign tells the story of the Russian Imperial Air Force's confrontation with the Austro-Hungarian army which focused around Ternopol in 1916. The Campaign will have 10 unique missions with scenarios allowing players to fly various fighters and take control over the legendary "ILYA Muromets". Players will be offered the following tasks and combat missions:
Meanwhile the landscape is saturated with all sorts of ground objects such as:
This game mode allows users to easily re-create a variety of combat situations. Pick an aircraft for you and your wingmen; choose the time of the day, weather, wind direction, spawn altitude and distance to the nearest enemy. You're free to role-play famous WWI events or simply enjoy flying the 8 included planes that we offer in this title.
Players will get to become a part of 32 players game sessions. Pilots will fight to score points that are given for destroying enemy planes and vehicles of all sorts. The maximum number of pilots per map is 32 players. All servers will be maintained by the players themselves.
Also, we're considering the technical possibility to implement additional features such as mouse control. All details about the technology and its chances to be presented in "ILYA Muromets" will be announced later on our forums.
January 29, 2015.